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    Mods WW2

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    kamkill
    Membre de l'Etat Major
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    Messages : 327
    Date d'inscription : 26/10/2013

    Mods WW2

    Message par kamkill le Mer 31 Jan 2018 - 18:26

    Pas mal de monde veulent faire quelques missions avec des mods de la seconde guerre mondiale donc vous pouvez proposer tous les mods que vous voulez et discuter sur ce thème.
    avatar
    Le_Busard_Borgne
    Membre du Staff

    Messages : 320
    Date d'inscription : 16/10/2017
    Age : 22
    Localisation : Metz

    Re: Mods WW2

    Message par Le_Busard_Borgne le Mer 31 Jan 2018 - 18:37

    Pupuce avait repéré IFA3 AIO LITE
    En vrai il est sympa. Plutôt bien fait. Comptabilité avec les 5 mods, fonctionne avec un mod CUP

    Points forts : éléments de personnalisation et armements en quantité, historiquement correct, moyen de faire de belles choses.
    Points faibles : IA en chars, certaines maps neige mal texturées.

    https://steamcommunity.com/sharedfiles/filedetails/?id=660460283


    Dernière édition par Le_Busard_Borgne le Mer 31 Jan 2018 - 18:43, édité 2 fois
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    kamkill
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    Messages : 327
    Date d'inscription : 26/10/2013

    Re: Mods WW2

    Message par kamkill le Mer 31 Jan 2018 - 18:39

    Les mods avec des liens si possible.
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    Le_Busard_Borgne
    Membre du Staff

    Messages : 320
    Date d'inscription : 16/10/2017
    Age : 22
    Localisation : Metz

    Re: Mods WW2

    Message par Le_Busard_Borgne le Ven 2 Fév 2018 - 17:08

    Personne n'a d'autres mods ? Crying or Very sad
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    kamkill
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    Messages : 327
    Date d'inscription : 26/10/2013

    Re: Mods WW2

    Message par kamkill le Ven 2 Fév 2018 - 18:04

    Oui Hyrikul normalement.
    avatar
    Hyrikul

    Messages : 12
    Date d'inscription : 04/08/2017
    Age : 26

    Re: Mods WW2

    Message par Hyrikul le Ven 2 Fév 2018 - 18:30

    Salut les gars !

    J'ai trouver une liste de mods, bon..après j'ai installer vite fait, je ne suis pas un pro de moddage, donc y'a peut être 1 mode ou 2 à retirer, mais je pense que ça donne un jeu complet sur la WWII.

    Je ne connais pas l'ordre exacte, et je pense que des mods comme ACE et Ares soient indispensables pour un jeu à la WWII (par exemple, étant donner que de base, y'aura pas de bouchon d'oreille principalement, à voir les pro du moddage ce que vous en pensez, de même pour le système de soin, je ne sais pas si tout est transposé ou s'il faudra retirer ACE ou bidouiller etc...)

    -CBA_A3 (Vous connaissez normalement)

    -ace (Idem)

    -Ares Mod -Achilles Expansion (idem²)

    Ces 3 premiers ne sont peut être pas obligatoires pour jouer sur ce théâtre, je les ait juste garder de base. Je le répète je ne suis pas un pro.
    Et voici le gros du moddage que j'ai trouver pour la WWII.  Il me semble que coter Go à dll, ce n'est pas fou, donc cela ne devrait pas trop prendre de temps aux gens à dll le tout (excepté petites connections)

    CUP Terrains - Core

    WW2_OBJECTS 

    IFA3_LITE

    IFA3_AIO_LITE

    IFA3_Terrains_Lite

    CUP Terrains -Maps

    Faces of war


    LEN - Weapons pack for IFA3 LITE


    Sabs Aircraft Lib



    Sabres Secret Weapons



    WW2_units_mas


    Voila une bonne grosse liste, après je ne suis pas un pro comme je l'ai dit, je ne sais pas si ce sont les meilleurs, ni si certains peuvent être écarter ou non. Je sais juste que certains mods dépendent d'autres, obligatoirement.

    Je termine en précisant que je suis un véritable fan de l'époque, que ce soit les véhicules ou les armes, et je suis ouvert à 2000^6 % à faire des missions sur la WWII !
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    PupucePoow

    Messages : 194
    Date d'inscription : 02/12/2015
    Age : 23

    Re: Mods WW2

    Message par PupucePoow le Ven 2 Fév 2018 - 18:39

    Et c'est a ce moment la que le Saint Hyrikul séparant les mères en deux arriva, il nous montri le chemin de la voie de l'allée du boulevard de la route de la sagesse vers les mods WW2.

    Allez en paix mes amis le messie est parmi nous !
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    kamkill
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    Messages : 327
    Date d'inscription : 26/10/2013

    Re: Mods WW2

    Message par kamkill le Ven 2 Fév 2018 - 18:57

    Personne n'a testé I44_Terrains ?

    IFA3_LITE et IFA3_Terrains_Lite ne sont pas contenues dans IFA3_AIO_LITE ?
    avatar
    Hyrikul

    Messages : 12
    Date d'inscription : 04/08/2017
    Age : 26

    Re: Mods WW2

    Message par Hyrikul le Ven 2 Fév 2018 - 19:43

    Me semble qu'ils sont nécessaire pour d'autres mods.


    Après on peu toujours rajouter d'autres maps, mais il me semble qu'avec celles inclues dans ma liste, y'en a pas mal (genre, vraiment pas mal Very Happy )
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    Le_Busard_Borgne
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    Messages : 320
    Date d'inscription : 16/10/2017
    Age : 22
    Localisation : Metz

    Re: Mods WW2

    Message par Le_Busard_Borgne le Sam 3 Fév 2018 - 9:26

    Surtout que, aussi, les maps de base vont très bien :
    Takistan, etc : Afrika Korps / Rats du désert ...
    Tanoa : Pacifique
    Malden / Altis : Italie / Grèce ou Chypre ...

    Chaque map a son potentiel dans le mod WW2
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    kamkill
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    Date d'inscription : 26/10/2013

    Re: Mods WW2

    Message par kamkill le Sam 3 Fév 2018 - 12:15

    IFA3_AIO_LITE contien deja : WW2_OBJECTS, IFA3_LITE et IFA3_Terrains_Lite, donc on le prend et pas les autres, du coup on pend quoi de : Faces of war, LEN - Weapons pack for IFA3 LITE, Sabs Aircraft Lib, Sabres Secret Weapons et WW2_units_mas ?


    Dernière édition par kamkill le Dim 4 Fév 2018 - 14:41, édité 2 fois
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    MaTT3kK

    Messages : 1731
    Date d'inscription : 24/09/2016
    Localisation : PACA

    Re: Mods WW2

    Message par MaTT3kK le Sam 3 Fév 2018 - 12:55

    NON mais ALLO ça joue à COD sur ARMA 3 on tombe très bas là..................
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    Le_Busard_Borgne
    Membre du Staff

    Messages : 320
    Date d'inscription : 16/10/2017
    Age : 22
    Localisation : Metz

    Re: Mods WW2

    Message par Le_Busard_Borgne le Sam 3 Fév 2018 - 13:02

    MaTT3kK a écrit:NON mais ALLO ça joue à COD sur ARMA 3 on tombe très bas là..................

    Opopopop ! On se calme Monsieur Mattekk de la muerte !!! COD WW2 est une honte ! Ce jeu est sortit que 28 bibliothèques, regroupant des ouvrages historiques, ont brulées dans le monde Twisted Evil bounce bounce
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    kamkill
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    Messages : 327
    Date d'inscription : 26/10/2013

    Re: Mods WW2

    Message par kamkill le Dim 4 Fév 2018 - 15:06

    Le dev de Sabs Aircraft Lib et Sabres Secret Weapons dit qu'ils sont buggés du coup je pense qu'on ne va pas les prendre. Pour LEN - Weapons pack for IFA3 LITE et WW2_units_mas je trouve qu'ils n'apportent pas beaucoup de contenu et pas très intéressant. Pour Faces of war c'est mieux (que les deux autres), mais il ajoute du contenu q'il y a déjà dans IFA3_AIO_LITE ce qui pose problème car on ce retrouve avec deux même armes mais avec des caractéristiques différentes (poids, précision, ...) et des munitions différentes; par rapport au contenu qui n'est pas à double il est bien, mais pour moi IFA3_AIO_LITE est suffisant, plus de choix veux aussi dire plus de temps pour faire les équipement, plus de temps pour charger l'interface zeus et trouver ce qu'on veux dedans, on ne sais pas si jouer en WW2 va plaire à tout le monde, on ne sais pas si on va vraiment utiliser toutes les choses qu'apporte ces mods et donc je pense que DL 4Go de plus n'est pas nécessaire pour le moment et que on peut commencer par utiliser uniquement IFA3_AIO_LITE et voir par la suite si on veux ajouter des mods. J'aimerais bien que vous testiez ces mods et donnez votre avis qu'on puisse prendre une décision pour préparer les maps, mods, loadout, ...
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    PupucePoow

    Messages : 194
    Date d'inscription : 02/12/2015
    Age : 23

    Re: Mods WW2

    Message par PupucePoow le Lun 5 Fév 2018 - 16:54

    Pour moi le IFA3 AIO LITE est parfait, meme avec ace ça passe !
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    kamkill
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    Date d'inscription : 26/10/2013

    Re: Mods WW2

    Message par kamkill le Lun 5 Fév 2018 - 16:58

    En attendant que quelqu'un s'oppose si vous avez des loadouts avec IFA3_AIO_LITE vous pouvez les poster ici, je voudrais aussi savoir quels véhicules vous voulez utiliser et quels maps.
    avatar
    PupucePoow

    Messages : 194
    Date d'inscription : 02/12/2015
    Age : 23

    Re: Mods WW2

    Message par PupucePoow le Lun 5 Fév 2018 - 18:02

    Voici les loadouts qu'on a pondu avec amour avec Le Busard :

    US :

    - Leader : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_US_Off";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_US_Vest_45";
    this addItemToVest "LIB_7Rnd_45ACP";
    for "_i" from 1 to 5 do {this addItemToVest "LIB_30Rnd_45ACP";};
    this addItemToVest "LIB_30Rnd_45ACP_t";
    this addBackpack "B_LIB_US_M36";
    for "_i" from 1 to 2 do {this addItemToBackpack "LIB_US_M18";};
    this addItemToBackpack "LIB_US_Mk_2";
    this addItemToBackpack "LIB_US_M18_Green";
    this addItemToBackpack "LIB_US_M18_Red";
    this addItemToBackpack "LIB_US_M18_Yellow";
    this addHeadgear "H_LIB_US_Helmet_First_lieutenant";
    this addGoggles "G_LIB_Binoculars";


    comment "Add weapons";
    this addWeapon "LIB_M1A1_Thompson";
    this addWeapon "LIB_Colt_M1911";
    this addWeapon "Binocular";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "WhiteHead_10";
    this setSpeaker "male05eng";
    [this,"LIB_1stID"] call bis_fnc_setUnitInsignia;

    - Medic : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_US_Med";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_Flashlight_MX991";
    for "_i" from 1 to 15 do {this addItemToUniform "ACE_elasticBandage";};
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 4 do {this addItemToUniform "LIB_8Rnd_762x63";};
    this addVest "V_LIB_US_Vest_Medic";
    for "_i" from 1 to 10 do {this addItemToVest "ACE_tourniquet";};
    this addItemToVest "ACE_surgicalKit";
    for "_i" from 1 to 3 do {this addItemToVest "ACE_salineIV_500";};
    this addItemToVest "ACE_salineIV_250";
    this addItemToVest "LIB_7Rnd_45ACP";
    for "_i" from 1 to 9 do {this addItemToVest "LIB_8Rnd_762x63";};
    this addBackpack "B_LIB_US_MedicBackpack";
    for "_i" from 1 to 9 do {this addItemToBackpack "ACE_epinephrine";};
    for "_i" from 1 to 40 do {this addItemToBackpack "ACE_elasticBandage";};
    for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
    for "_i" from 1 to 4 do {this addItemToBackpack "ACE_salineIV_500";};
    this addHeadgear "H_LIB_US_Helmet_Med_os";
    this addGoggles "G_LIB_GER_Gloves4";


    comment "Add weapons";
    this addWeapon "LIB_M1_Garand";
    this addWeapon "LIB_Colt_M1911";
    this addWeapon "Binocular";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";
    this linkItem "tf_anprc152_4";


    comment "Set identity";
    this setFace "LIB_WhiteHead_19_Dirt";
    this setSpeaker "male04eng";
    [this,"LIB_1stID"] call bis_fnc_setUnitInsignia;

    - Grenadier : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_US_Private";
    this addItemToUniform "ACE_morphine";
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    this addItemToUniform "LIB_7Rnd_45ACP";
    this addVest "V_LIB_US_Vest_Grenadier";
    for "_i" from 1 to 6 do {this addItemToVest "LIB_30Rnd_45ACP";};
    this addItemToVest "LIB_7Rnd_45ACP";
    this addBackpack "B_LIB_US_Backpack";
    for "_i" from 1 to 2 do {this addItemToBackpack "LIB_US_M18";};
    for "_i" from 1 to 3 do {this addItemToBackpack "LIB_US_Mk_2";};
    this addItemToBackpack "LIB_rpg6";
    this addHeadgear "H_LIB_US_Helmet";
    this addGoggles "G_LIB_Dienst_Brille2";


    comment "Add weapons";
    this addWeapon "LIB_M1A1_Thompson";
    this addWeapon "LIB_Colt_M1911";
    this addWeapon "Binocular";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";
    this linkItem "tf_anprc152_2";
    this linkItem "LIB_GER_Gloves4";


    comment "Set identity";
    this setFace "LIB_Otto_IF";
    this setSpeaker "male07eng";
    [this,"LIB_1stID"] call bis_fnc_setUnitInsignia;

    - LMG : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_US_Private_1st";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_epinephrine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    this addVest "V_LIB_US_Vest_Bar";
    this addItemToVest "LIB_US_Mk_2";
    this addItemToVest "LIB_US_M18";
    for "_i" from 1 to 10 do {this addItemToVest "LIB_20Rnd_762x63";};
    this addBackpack "B_LIB_US_Backpack";
    this addItemToBackpack "LIB_7Rnd_45ACP";
    for "_i" from 1 to 15 do {this addItemToBackpack "LIB_20Rnd_762x63";};
    this addHeadgear "H_LIB_US_Helmet_os";
    this addGoggles "G_LIB_Dienst_Brille2";


    comment "Add weapons";
    this addWeapon "LIB_M1918A2_BAR";
    this addPrimaryWeaponItem "LIB_M1918A2_BAR_Bipod";
    this addWeapon "LIB_Colt_M1911";
    this addWeapon "Binocular";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";
    this linkItem "tf_anprc152_2";


    comment "Set identity";
    this setFace "LIB_WhiteHead_17_Camo";
    this setSpeaker "male07eng";
    [this,"LIB_1stID"] call bis_fnc_setUnitInsignia;

    - AT : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_US_Private_1st";
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_epinephrine";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    this addItemToUniform "LIB_7Rnd_45ACP";
    this addVest "V_LIB_US_Vest_Carbine";
    this addItemToVest "LIB_7Rnd_45ACP";
    this addItemToVest "LIB_US_Mk_2";
    this addItemToVest "LIB_US_M18";
    for "_i" from 1 to 9 do {this addItemToVest "LIB_8Rnd_762x63";};
    this addBackpack "B_FieldPack_khk";
    for "_i" from 1 to 3 do {this addItemToBackpack "LIB_1Rnd_60mm_M6";};
    this addHeadgear "H_LIB_US_Helmet_NCO";


    comment "Add weapons";
    this addWeapon "LIB_M1_Garand";
    this addWeapon "LIB_M1A1_Bazooka";
    this addWeapon "LIB_Colt_M1911";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "WhiteHead_12";
    this setSpeaker "male03eng";
    [this,"LIB_1stID"] call bis_fnc_setUnitInsignia;

    - MMG : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_US_Private_1st";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_US_Vest_Bar";
    this addItemToVest "LIB_US_Mk_2";
    this addItemToVest "LIB_7Rnd_45ACP";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_US_M18";};
    for "_i" from 1 to 3 do {this addItemToVest "LIB_50Rnd_762x63";};
    this addBackpack "B_LIB_US_M36";
    for "_i" from 1 to 2 do {this addItemToBackpack "LIB_US_Mk_2";};
    this addItemToBackpack "LIB_US_M18";
    for "_i" from 1 to 4 do {this addItemToBackpack "LIB_50Rnd_762x63";};
    this addHeadgear "H_LIB_US_Helmet_os";


    comment "Add weapons";
    this addWeapon "LIB_M1919A6";
    this addWeapon "LIB_Colt_M1911";
    this addWeapon "LIB_Binocular_US";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "WhiteHead_10";
    this setSpeaker "male05eng";

    - MMG assist : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_US_Private_1st";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_US_Vest_Bar";
    this addItemToVest "LIB_US_Mk_2";
    this addItemToVest "LIB_7Rnd_45ACP";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_US_M18";};
    for "_i" from 1 to 2 do {this addItemToVest "LIB_8Rnd_762x63_t";};
    for "_i" from 1 to 7 do {this addItemToVest "LIB_8Rnd_762x63";};
    this addItemToVest "LIB_50Rnd_762x63";
    this addBackpack "B_LIB_US_Backpack";
    for "_i" from 1 to 2 do {this addItemToBackpack "LIB_US_Mk_2";};
    this addItemToBackpack "LIB_US_M18";
    for "_i" from 1 to 4 do {this addItemToBackpack "LIB_50Rnd_762x63";};
    this addHeadgear "H_LIB_US_Helmet_os";


    comment "Add weapons";
    this addWeapon "LIB_M1_Garand";
    this addWeapon "LIB_Colt_M1911";
    this addWeapon "LIB_Binocular_US";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "WhiteHead_10";
    this setSpeaker "male05eng";
    [this,"LIB_1stID"] call bis_fnc_setUnitInsignia;

    - Rifelman : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_US_Private_1st";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_US_Vest_Bar";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_US_Mk_2";};
    for "_i" from 1 to 9 do {this addItemToVest "LIB_8Rnd_762x63";};
    this addItemToVest "LIB_7Rnd_45ACP";
    for "_i" from 1 to 3 do {this addItemToVest "LIB_US_M18";};
    this addBackpack "B_LIB_US_Bandoleer";
    for "_i" from 1 to 2 do {this addItemToBackpack "LIB_US_Mk_2";};
    this addItemToBackpack "LIB_US_M18";
    this addHeadgear "H_LIB_US_Helmet_os";


    comment "Add weapons";
    this addWeapon "LIB_M1_Garand";
    this addWeapon "LIB_Colt_M1911";
    this addWeapon "LIB_Binocular_US";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "WhiteHead_10";
    this setSpeaker "male05eng";


    - Radio : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_US_Private_1st";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_US_Vest_Bar";
    this addItemToVest "LIB_US_Mk_2";
    for "_i" from 1 to 9 do {this addItemToVest "LIB_8Rnd_762x63";};
    this addItemToVest "LIB_7Rnd_45ACP";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_US_M18";};
    this addItemToVest "LIB_US_M18_Green";
    this addItemToVest "LIB_US_M18_Red";
    this addBackpack "B_LIB_US_Radio";
    this addHeadgear "H_LIB_US_Helmet_os";


    comment "Add weapons";
    this addWeapon "LIB_M1_Garand";
    this addWeapon "LIB_Colt_M1911";
    this addWeapon "LIB_Binocular_US";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "WhiteHead_10";
    this setSpeaker "male05eng";
    avatar
    PupucePoow

    Messages : 194
    Date d'inscription : 02/12/2015
    Age : 23

    Re: Mods WW2

    Message par PupucePoow le Lun 5 Fév 2018 - 18:15

    WER :

    - Leader : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_GER_Art_unterofficer";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_GER_VestMP40";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_nb39";};
    for "_i" from 1 to 2 do {this addItemToVest "LIB_shg24";};
    for "_i" from 1 to 7 do {this addItemToVest "LIB_32Rnd_9x19";};
    this addItemToVest "LIB_8Rnd_9x19_P08";
    this addBackpack "B_LIB_GER_A_frame";
    this addItemToBackpack "LIB_shg24";
    this addItemToBackpack "LIB_US_M18_Yellow";
    this addItemToBackpack "LIB_US_M18_Red";
    this addHeadgear "H_LIB_GER_Helmet_os";


    comment "Add weapons";
    this addWeapon "LIB_MP40";
    this addWeapon "LIB_P08";
    this addWeapon "LIB_Binocular_GER";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_18_Dirt";
    this setSpeaker "male01ger";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;


    - Medic : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_GER_Recruit";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_GER_VestUnterofficer";
    for "_i" from 1 to 10 do {this addItemToVest "ACE_tourniquet";};
    this addItemToVest "ACE_surgicalKit";
    this addItemToVest "LIB_nb39";
    this addItemToVest "LIB_shg24";
    for "_i" from 1 to 7 do {this addItemToVest "LIB_32Rnd_9x19";};
    for "_i" from 1 to 2 do {this addItemToVest "LIB_8Rnd_9x19_P08";};
    this addBackpack "B_LIB_GER_Backpack";
    for "_i" from 1 to 10 do {this addItemToBackpack "ACE_salineIV_500";};
    for "_i" from 1 to 45 do {this addItemToBackpack "ACE_elasticBandage";};
    for "_i" from 1 to 7 do {this addItemToBackpack "ACE_morphine";};
    for "_i" from 1 to 7 do {this addItemToBackpack "ACE_epinephrine";};
    this addHeadgear "H_LIB_GER_Helmet_Medic";


    comment "Add weapons";
    this addWeapon "LIB_MP40";
    this addWeapon "LIB_P08";
    this addWeapon "LIB_Binocular_GER";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_18_Dirt";
    this setSpeaker "male01ger";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;


    - AT : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_GER_Recruit";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_GER_VestKar98";
    this addItemToVest "LIB_nb39";
    this addItemToVest "LIB_shg24";
    this addItemToVest "LIB_8Rnd_9x19_P08";
    for "_i" from 1 to 8 do {this addItemToVest "LIB_5Rnd_792x57";};
    this addBackpack "B_LIB_GER_Panzer_Empty";
    for "_i" from 1 to 2 do {this addItemToBackpack "LIB_1Rnd_RPzB";};
    this addHeadgear "H_LIB_GER_Helmet";


    comment "Add weapons";
    this addWeapon "LIB_K98";
    this addWeapon "LIB_RPzB";
    this addWeapon "LIB_P08";
    this addWeapon "LIB_Binocular_GER";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_18_Dirt";
    this setSpeaker "male01ger";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;


    - LMG : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_GER_Recruit";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_GER_VestUnterofficer";
    this addItemToVest "LIB_nb39";
    this addItemToVest "LIB_8Rnd_9x19_P08";
    this addItemToVest "LIB_shg24";
    for "_i" from 1 to 4 do {this addItemToVest "LIB_50Rnd_792x57";};
    this addBackpack "B_LIB_GER_SapperBackpack_empty";
    for "_i" from 1 to 6 do {this addItemToBackpack "LIB_50Rnd_792x57";};
    this addHeadgear "H_LIB_GER_Helmet_Glasses";


    comment "Add weapons";
    this addWeapon "LIB_MG42";
    this addWeapon "LIB_P08";
    this addWeapon "LIB_Binocular_GER";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_18_Dirt";
    this setSpeaker "male01ger";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;


    - Grenadier : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_GER_Recruit";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_GER_VestMP40";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_nb39";};
    for "_i" from 1 to 2 do {this addItemToVest "LIB_shg24";};
    this addItemToVest "LIB_8Rnd_9x19_P08";
    for "_i" from 1 to 7 do {this addItemToVest "LIB_32Rnd_9x19";};
    this addBackpack "B_LIB_GER_Backpack";
    this addItemToBackpack "LIB_pwm";
    for "_i" from 1 to 2 do {this addItemToBackpack "LIB_shg24";};
    this addItemToBackpack "LIB_shg24x7";
    this addHeadgear "H_LIB_GER_Helmet_net";
    this addGoggles "G_LIB_Dienst_Brille";


    comment "Add weapons";
    this addWeapon "LIB_MP40";
    this addWeapon "LIB_P08";
    this addWeapon "LIB_Binocular_GER";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_18_Dirt";
    this setSpeaker "male01ger";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;

    - Radio : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_GER_Recruit";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_GER_VestKar98";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_nb39";};
    for "_i" from 1 to 2 do {this addItemToVest "LIB_shg24";};
    for "_i" from 1 to 10 do {this addItemToVest "LIB_5Rnd_792x57";};
    for "_i" from 1 to 2 do {this addItemToVest "LIB_8Rnd_9x19_P08";};
    this addBackpack "B_LIB_GER_Radio";
    this addItemToBackpack "LIB_8Rnd_9x19_P08";
    this addHeadgear "H_LIB_GER_Cap";


    comment "Add weapons";
    this addWeapon "LIB_K98";
    this addWeapon "LIB_P08";
    this addWeapon "LIB_Binocular_GER";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";
    this linkItem "LIB_GER_Headset";


    comment "Set identity";
    this setFace "LIB_WhiteHead_18_Dirt";
    this setSpeaker "male01ger";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;


    - Rifelman : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_GER_Recruit";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_GER_VestKar98";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_nb39";};
    for "_i" from 1 to 2 do {this addItemToVest "LIB_shg24";};
    for "_i" from 1 to 12 do {this addItemToVest "LIB_5Rnd_792x57";};
    this addItemToVest "LIB_8Rnd_9x19_P08";
    this addBackpack "B_LIB_GER_A_frame";
    this addItemToBackpack "LIB_shg24";
    for "_i" from 1 to 2 do {this addItemToBackpack "LIB_8Rnd_9x19_P08";};
    this addHeadgear "H_LIB_GER_Helmet";


    comment "Add weapons";
    this addWeapon "LIB_K98";
    this addWeapon "LIB_P08";
    this addWeapon "LIB_Binocular_GER";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_18_Dirt";
    this setSpeaker "male01ger";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;


    WER OBBER :

    - Leader : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_GER_Recruit";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_GER_VestKar98";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_nb39";};
    for "_i" from 1 to 2 do {this addItemToVest "LIB_shg24";};
    for "_i" from 1 to 12 do {this addItemToVest "LIB_5Rnd_792x57";};
    this addItemToVest "LIB_8Rnd_9x19_P08";
    this addBackpack "B_LIB_GER_A_frame";
    this addItemToBackpack "LIB_shg24";
    for "_i" from 1 to 2 do {this addItemToBackpack "LIB_8Rnd_9x19_P08";};
    this addHeadgear "H_LIB_GER_Helmet";


    comment "Add weapons";
    this addWeapon "LIB_K98";
    this addWeapon "LIB_P08";
    this addWeapon "LIB_Binocular_GER";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_18_Dirt";
    this setSpeaker "male01ger";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;


    - STG 44comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_GER_Soldier_camo3";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_elasticBandage";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_GER_VestSTG";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_nb39";};
    for "_i" from 1 to 2 do {this addItemToVest "LIB_shg24";};
    for "_i" from 1 to 5 do {this addItemToVest "LIB_30Rnd_792x33";};
    this addBackpack "B_LIB_GER_SapperBackpack_empty";
    this addItemToBackpack "ACE_wirecutter";
    this addItemToBackpack "ACE_surgicalKit";
    this addItemToBackpack "ACE_EntrenchingTool";
    this addItemToBackpack "ACE_DefusalKit";
    for "_i" from 1 to 2 do {this addItemToBackpack "ACE_salineIV_500";};
    this addItemToBackpack "DemoCharge_Remote_Mag";
    this addItemToBackpack "LIB_US_M18_Yellow";
    this addItemToBackpack "LIB_30rnd_792x33_t";
    this addItemToBackpack "LIB_6Rnd_763x25";
    this addHeadgear "H_LIB_GER_HelmetCamo";
    this addGoggles "G_LIB_Scarf_G";


    comment "Add weapons";
    this addWeapon "LIB_MP44";
    this addWeapon "LIB_M1896";
    this addWeapon "LIB_Binocular_GER";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";
    this linkItem "LIB_GER_Gloves1";


    comment "Set identity";
    this setFace "WhiteHead_09";
    this setSpeaker "male03ger";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;


    - MG 34 : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_GER_Soldier_camo3";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_elasticBandage";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_GER_VestUnterofficer";
    this addItemToVest "LIB_nb39";
    this addItemToVest "LIB_shg24";
    this addItemToVest "LIB_6Rnd_763x25";
    for "_i" from 1 to 3 do {this addItemToVest "LIB_75Rnd_792x57";};
    this addBackpack "B_LIB_GER_SapperBackpack_empty";
    this addItemToBackpack "ACE_surgicalKit";
    this addItemToBackpack "ACE_EntrenchingTool";
    this addItemToBackpack "ACE_DefusalKit";
    for "_i" from 1 to 2 do {this addItemToBackpack "ACE_salineIV_500";};
    this addItemToBackpack "DemoCharge_Remote_Mag";
    this addItemToBackpack "LIB_US_M18_Yellow";
    this addItemToBackpack "LIB_75Rnd_792x57";
    this addHeadgear "H_LIB_GER_HelmetCamo";
    this addGoggles "G_LIB_Headwrap";


    comment "Add weapons";
    this addWeapon "LIB_MG34_PT";
    this addWeapon "LIB_M1896";
    this addWeapon "LIB_Binocular_GER";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";
    this linkItem "LIB_GER_Gloves1";


    comment "Set identity";
    this setFace "WhiteHead_09";
    this setSpeaker "male03ger";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;

    G 43 : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_GER_Soldier_camo3";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_elasticBandage";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_GER_VestG43";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_nb39";};
    for "_i" from 1 to 2 do {this addItemToVest "LIB_shg24";};
    for "_i" from 1 to 7 do {this addItemToVest "LIB_10Rnd_792x57";};
    for "_i" from 1 to 2 do {this addItemToVest "LIB_6Rnd_763x25";};
    this addBackpack "B_LIB_GER_SapperBackpack_empty";
    this addItemToBackpack "ACE_wirecutter";
    this addItemToBackpack "ACE_surgicalKit";
    this addItemToBackpack "ACE_EntrenchingTool";
    this addItemToBackpack "ACE_DefusalKit";
    for "_i" from 1 to 2 do {this addItemToBackpack "ACE_salineIV_500";};
    this addItemToBackpack "DemoCharge_Remote_Mag";
    this addItemToBackpack "LIB_US_M18_Yellow";
    this addItemToBackpack "LIB_6Rnd_763x25";
    this addHeadgear "H_LIB_GER_HelmetCamo";
    this addGoggles "G_LIB_Headwrap";


    comment "Add weapons";
    this addWeapon "LIB_G43";
    this addWeapon "LIB_M1896";
    this addWeapon "LIB_Binocular_GER";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";
    this linkItem "LIB_GER_Gloves1";


    comment "Set identity";
    this setFace "WhiteHead_09";
    this setSpeaker "male03ger";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;
    avatar
    PupucePoow

    Messages : 194
    Date d'inscription : 02/12/2015
    Age : 23

    Re: Mods WW2

    Message par PupucePoow le Lun 5 Fév 2018 - 18:25

    RUS :


    - Leader : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_SOV_Kapitan";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_SOV_RA_PPShBelt";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_f1";};
    this addItemToVest "LIB_RDG";
    for "_i" from 1 to 3 do {this addItemToVest "LIB_71Rnd_762x25";};
    this addItemToVest "LIB_8Rnd_762x25";
    this addItemToVest "LIB_35Rnd_762x25";
    this addBackpack "B_LIB_SOV_RA_GasBag";
    this addItemToBackpack "ACE_EntrenchingTool";
    this addItemToBackpack "LIB_US_M18_Yellow";
    this addItemToBackpack "LIB_US_M18_Red";
    this addItemToBackpack "LIB_US_M18_Green";
    this addItemToBackpack "LIB_RDG";
    this addHeadgear "H_LIB_SOV_RA_Helmet";
    this addGoggles "G_LIB_Binoculars";


    comment "Add weapons";
    this addWeapon "LIB_PPSh41_d";
    this addWeapon "LIB_TT33";
    this addWeapon "LIB_Binocular_SU";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_21_Dirt";
    this setSpeaker "male01su";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;


    - Medic : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_SOV_Efreitor";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_SOV_RA_MosinBelt";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_f1";};
    this addItemToVest "LIB_RDG";
    this addItemToVest "LIB_8Rnd_762x25";
    for "_i" from 1 to 7 do {this addItemToVest "LIB_5Rnd_762x54";};
    this addBackpack "B_FieldPack_cbr";
    for "_i" from 1 to 10 do {this addItemToBackpack "ACE_salineIV_500";};
    this addItemToBackpack "ACE_surgicalKit";
    for "_i" from 1 to 50 do {this addItemToBackpack "ACE_elasticBandage";};
    for "_i" from 1 to 10 do {this addItemToBackpack "ACE_tourniquet";};
    for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";};
    for "_i" from 1 to 10 do {this addItemToBackpack "ACE_morphine";};
    this addHeadgear "H_LIB_SOV_RA_Helmet";


    comment "Add weapons";
    this addWeapon "LIB_M9130";
    this addWeapon "LIB_TT33";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_21_Dirt";
    this setSpeaker "male01su";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;


    - AT (PTRD): comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_SOV_Razvedchik_autumn";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_SOV_RA_OfficerVest";
    this addItemToVest "LIB_f1";
    this addItemToVest "LIB_RDG";
    for "_i" from 1 to 6 do {this addItemToVest "LIB_1Rnd_145x114";};
    for "_i" from 1 to 3 do {this addItemToVest "LIB_8Rnd_762x25";};
    this addBackpack "B_LIB_SOV_RA_MGAmmoBag_Empty";
    for "_i" from 1 to 4 do {this addItemToBackpack "LIB_1Rnd_145x114";};
    for "_i" from 1 to 2 do {this addItemToBackpack "LIB_rpg6";};
    this addHeadgear "H_LIB_SOV_RA_Helmet";


    comment "Add weapons";
    this addWeapon "LIB_PTRD";
    this addWeapon "LIB_TT33";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_21_Dirt";
    this setSpeaker "male01su";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;

    - AT (PTRD assist) : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_SOV_Razvedchik_autumn";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_SOV_RA_PPShBelt";
    this addItemToVest "LIB_f1";
    this addItemToVest "LIB_RDG";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_8Rnd_762x25";};
    for "_i" from 1 to 5 do {this addItemToVest "LIB_71Rnd_762x25";};
    this addBackpack "B_LIB_SOV_RA_MGAmmoBag_Empty";
    for "_i" from 1 to 2 do {this addItemToBackpack "LIB_rpg6";};
    for "_i" from 1 to 4 do {this addItemToBackpack "LIB_1Rnd_145x114";};
    this addHeadgear "H_LIB_SOV_RA_Helmet";


    comment "Add weapons";
    this addWeapon "LIB_PPSh41_d";
    this addWeapon "LIB_TT33";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_21_Dirt";
    this setSpeaker "male01su";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;


    - Grenadier : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_SOV_Efreitor";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_SOV_RA_MosinBelt";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_f1";};
    this addItemToVest "LIB_RDG";
    for "_i" from 1 to 7 do {this addItemToVest "LIB_5Rnd_762x54";};
    this addItemToVest "LIB_8Rnd_762x25";
    this addBackpack "B_LIB_SOV_RA_Rucksack2";
    for "_i" from 1 to 3 do {this addItemToBackpack "LIB_rpg6";};
    this addHeadgear "H_LIB_SOV_RA_Helmet";


    comment "Add weapons";
    this addWeapon "LIB_M9130";
    this addPrimaryWeaponItem "LIB_ACC_M1891_Bayo";
    this addWeapon "LIB_TT33";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_21_Dirt";
    this setSpeaker "male01su";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;


    - LMG : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_SOV_Efreitor";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_SOV_RA_PPShBelt";
    this addItemToVest "LIB_f1";
    this addItemToVest "LIB_RDG";
    this addItemToVest "LIB_8Rnd_762x25";
    for "_i" from 1 to 3 do {this addItemToVest "LIB_47Rnd_762x54d";};
    this addBackpack "B_LIB_SOV_RA_MGAmmoBag_Empty";
    for "_i" from 1 to 6 do {this addItemToBackpack "LIB_47Rnd_762x54d";};
    this addHeadgear "H_LIB_SOV_RA_Helmet";
    this addGoggles "G_LIB_Dienst_Brille2";


    comment "Add weapons";
    this addWeapon "LIB_DP28";
    this addWeapon "LIB_TT33";
    this addWeapon "LIB_Binocular_SU";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_21_Dirt";
    this setSpeaker "male01su";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;


    - Radio : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_SOV_Efreitor";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_SOV_RA_MosinBelt";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_f1";};
    this addItemToVest "LIB_RDG";
    this addItemToVest "LIB_8Rnd_762x25";
    for "_i" from 1 to 7 do {this addItemToVest "LIB_5Rnd_762x54";};
    this addBackpack "B_LIB_SOV_RA_Radio";
    this addHeadgear "H_LIB_SOV_RA_PrivateCap";


    comment "Add weapons";
    this addWeapon "LIB_M9130";
    this addWeapon "LIB_TT33";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";
    this linkItem "LIB_GER_Headset";


    comment "Set identity";
    this setFace "LIB_WhiteHead_21_Dirt";
    this setSpeaker "male01su";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;

    - Rifelmancomment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_SOV_Efreitor";
    for "_i" from 1 to 20 do {this addItemToUniform "ACE_quikclot";};
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addVest "V_LIB_SOV_RA_MosinBelt";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_f1";};
    this addItemToVest "LIB_RDG";
    this addItemToVest "LIB_8Rnd_762x25";
    for "_i" from 1 to 7 do {this addItemToVest "LIB_5Rnd_762x54";};
    this addHeadgear "H_LIB_SOV_RA_Helmet";


    comment "Add weapons";
    this addWeapon "LIB_M9130";
    this addWeapon "LIB_TT33";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";


    comment "Set identity";
    this setFace "LIB_WhiteHead_21_Dirt";
    this setSpeaker "male01su";
    [this,"LIB_2ndRanger"] call bis_fnc_setUnitInsignia;
    avatar
    PupucePoow

    Messages : 194
    Date d'inscription : 02/12/2015
    Age : 23

    Re: Mods WW2

    Message par PupucePoow le Lun 5 Fév 2018 - 20:00

    US Crew comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_US_Tank_Crew2";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 10 do {this addItemToUniform "ACE_quikclot";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_Flashlight_MX991";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addItemToUniform "LIB_30Rnd_45ACP";
    this addVest "V_LIB_US_Vest_Thompson";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_30Rnd_45ACP";};
    for "_i" from 1 to 2 do {this addItemToVest "LIB_US_Mk_2";};
    this addItemToVest "ACE_HandFlare_Green";
    this addItemToVest "LIB_US_M18_Green";
    this addHeadgear "H_LIB_US_Helmet_Tank";


    comment "Add weapons";
    this addWeapon "LIB_M3_GreaseGun";
    this addWeapon "LIB_Binocular_US";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";
    this linkItem "ItemRadio";


    comment "Set identity";
    this setFace "LIB_Otto_IF";
    this setSpeaker "male10eng";



    RUS Pilot : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_SOV_Pilot";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 10 do {this addItemToUniform "ACE_quikclot";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    for "_i" from 1 to 4 do {this addItemToUniform "LIB_8Rnd_762x25";};
    this addVest "V_LIB_SOV_RA_Belt";
    for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";};
    this addItemToVest "LIB_US_M18_Red";
    this addBackpack "B_LIB_SOV_RA_Paradrop";
    this addHeadgear "H_LIB_SOV_PilotHelmet";


    comment "Add weapons";
    this addWeapon "LIB_TT33";
    this addWeapon "LIB_Binocular_SU";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";
    this linkItem "ItemRadio";


    comment "Set identity";
    this setFace "LIB_Otto_IF";
    this setSpeaker "male03su";

    RUS Crew : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_SOV_Tank_ryadovoi";
    for "_i" from 1 to 10 do {this addItemToUniform "ACE_quikclot";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_MapTools";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addItemToUniform "LIB_71Rnd_762x25";
    for "_i" from 1 to 2 do {this addItemToUniform "LIB_8Rnd_762x25";};
    this addVest "V_LIB_SOV_RA_Belt";
    for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";};
    this addItemToVest "LIB_US_M18_Red";
    this addHeadgear "H_LIB_SOV_TankHelmet";


    comment "Add weapons";
    this addWeapon "LIB_PPSh41_d";
    this addWeapon "LIB_TT33";
    this addWeapon "LIB_Binocular_SU";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";
    this linkItem "ItemRadio";


    comment "Set identity";
    this setFace "LIB_Otto_IF";
    this setSpeaker "male01su";


    WER Crew : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_GER_Tank_crew_private";
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 10 do {this addItemToUniform "ACE_quikclot";};
    this addItemToUniform "ACE_EarPlugs";
    this addItemToUniform "ACE_Flashlight_MX991";
    this addItemToUniform "ACE_epinephrine";
    this addItemToUniform "ACE_MapTools";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_tourniquet";};
    this addItemToUniform "LIB_32Rnd_9x19";
    this addItemToUniform "LIB_8Rnd_9x19";
    this addItemToUniform "ACE_HandFlare_Yellow";
    this addVest "V_LIB_GER_TankPrivateBelt";
    for "_i" from 1 to 2 do {this addItemToVest "LIB_m39";};
    for "_i" from 1 to 3 do {this addItemToVest "LIB_32Rnd_9x19";};
    this addHeadgear "H_LIB_GER_TankPrivateCap";


    comment "Add weapons";
    this addWeapon "LIB_MP40";
    this addWeapon "LIB_P38";
    this addWeapon "LIB_Binocular_GER";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";
    this linkItem "ItemRadio";


    comment "Set identity";
    this setFace "LIB_WhiteHead_09_Dirt";
    this setSpeaker "male06ger";

    WER Pilot : comment "Exported from Arsenal by Pupuce";


    comment "Remove existing items";
    removeAllWeapons this;
    removeAllItems this;
    removeAllAssignedItems this;
    removeUniform this;
    removeVest this;
    removeBackpack this;
    removeHeadgear this;
    removeGoggles this;


    comment "Add containers";
    this forceAddUniform "U_LIB_GER_LW_pilot";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_fieldDressing";};
    this addItemToUniform "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToUniform "ACE_HandFlare_Yellow";};
    this addItemToUniform "LIB_US_M18_Yellow";
    for "_i" from 1 to 3 do {this addItemToUniform "LIB_8Rnd_9x19_P08";};
    this addVest "V_LIB_GER_OfficerBelt";
    for "_i" from 1 to 10 do {this addItemToVest "ACE_quikclot";};
    this addItemToVest "ACE_EarPlugs";
    this addItemToVest "ACE_epinephrine";
    this addItemToVest "ACE_Flashlight_MX991";
    this addItemToVest "ACE_MapTools";
    this addItemToVest "ACE_morphine";
    for "_i" from 1 to 2 do {this addItemToVest "ACE_tourniquet";};
    this addBackpack "B_LIB_GER_LW_Paradrop";
    this addHeadgear "H_LIB_GER_LW_PilotHelmet";


    comment "Add weapons";
    this addWeapon "LIB_M1908";


    comment "Add items";
    this linkItem "ItemMap";
    this linkItem "ItemCompass";
    this linkItem "ItemWatch";
    this linkItem "ItemRadio";


    comment "Set identity";
    this setFace "LIB_Otto_IF";
    this setSpeaker "male02ger";
    avatar
    kamkill
    Membre de l'Etat Major
    Membre de l'Etat Major

    Messages : 327
    Date d'inscription : 26/10/2013

    Re: Mods WW2

    Message par kamkill le Mer 7 Fév 2018 - 16:00

    Voici les mods que nous allons utilisés : http://steamcommunity.com/sharedfiles/filedetails/?id=1294166204

    Merci de me dire s'il faut faire des modifications en particulier pour les équipements et il faut aussi me dire sur quelles maps on veut jouer.
    avatar
    Hyrikul

    Messages : 12
    Date d'inscription : 04/08/2017
    Age : 26

    Re: Mods WW2

    Message par Hyrikul le Mer 7 Fév 2018 - 18:40

    C'est bon perso pour la liste de mods "finale".

    Coter map, je mise bien sur des terrains vagues genre Normandie. Après faudrait un peu toutes les tester et voir si y'en a pas de bugger ou trop moche.

    Après on peu toujours play sur les maps de base du jeu.
    avatar
    Le_Busard_Borgne
    Membre du Staff

    Messages : 320
    Date d'inscription : 16/10/2017
    Age : 22
    Localisation : Metz

    Re: Mods WW2

    Message par Le_Busard_Borgne le Mer 7 Fév 2018 - 19:14

    Certaines map sont sympa. Petit bémol sur pas mal de map neige où les textures sont pas ouf
    avatar
    PupucePoow

    Messages : 194
    Date d'inscription : 02/12/2015
    Age : 23

    Re: Mods WW2

    Message par PupucePoow le Jeu 8 Fév 2018 - 23:01

    Aprouvede !

    avatar
    PupucePoow

    Messages : 194
    Date d'inscription : 02/12/2015
    Age : 23

    Re: Mods WW2

    Message par PupucePoow le Jeu 8 Fév 2018 - 23:40

    Pour les Maps voici ma selection :

     Omaha I44 :
     

    Mederet River France :
    [url=https://servimg.com/view/19434012/144][/url]

    Aachen, Germany : 



    Ardennes :
     

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    Re: Mods WW2

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      La date/heure actuelle est Dim 23 Sep 2018 - 20:22